Level: Pal 1
Casting Time: Standard
Range: Close (25 + 5 per 2 caster levels)
Target: one creature
Duration: 1 minute per level
Saving Throw: Will negates
Spell Resistance: Yes
You attempt to compel a creature into a duel.
One creature that you can see within range must make a Will saving throw. On a failed save, the creature is drawn to you, compelled by your divine demand. For the duration, it has -4 on attack rolls against creatures other than you, and must make a Will saving throw each time it attempts to move to a space that is more than 30 feet away from you; if it succeeds on this saving throw, this spell doesn’t restrict the target’s movement for that turn.
The spell ends if you attack any other creature, if you cast a spell that targets a hostile creature other than the target, if a creature friendly to you damages the target or casts a harmful spell on it, or if you end your turn more than 30 feet away from the target.