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Choose your racial favored class from the left-hand column. You gain your choice of one of the bonuses from that row in other two columns. If your favored class is listed as "Any", or is your monster class, or one is not given, your favored class is whatever class you take for your first base class level. You gain this favored class bonus even if you take no levels in your favored class.

This choice between two options is among the choices you may choose to retrain at level up using the retraining rules found in Player's Handbook II, like a feat or a spell known or what-have-you. However, you may not retrain to an option you would not have qualified for at level 1.

Favored Class Option 1 Option 2
Archivist Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Archivist spell. You can use that spell as an SLA 1/day. (CL=HD, save DC based on INT)
Ardent Gain any psionic feat you qualify for as a bonus feat Choose a 1st level Ardent power. You can use that power as a PLA 1/day (ML=HD, save DC based on WIS)
Artificer +3 Racial bonus to Use Magic Device (this stacks with the engineer's +2 racial bonus to Use Magic Device) Use Magic Device is always a class skill for you.
Barbarian You may Rage as a 1st level barbarian 1/day (If you are a Barbarian, instead gain 1 additional use of your regular rage per day) Gain a fighter bonus feat you qualify for of your choice
Bard You may use Bardic Music as a 1st level Bard 1/day (if you are a Bard, instead gain 1 additional use of your regular Bardic Music per day) Choose a 1st level Bard spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Battle Dancer Your Unarmed Strike is treated as one size category larger for damage (this stacks with Battle Dancer's Unarmed Strike progression) Gain a fighter bonus feat you qualify for of your choice
Beguiler Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Beguiler spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on INT)
Binder +3 Racial bonus to binding checks Gain Bind Vestige as a bonus feat.
Cleric Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Cleric spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Crusader Gain a fighter bonus feat you qualify for of your choice Gain Mettle of Will: If you are conscious and make a successful Will save against an attack that normally would have a lesser effect on a successful save (such as any spell with a saving throw entry of Will half), you instead completely negate the effect.
Death Master Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Death Master spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on INT)
Divine Mind Gain any psionic feat you qualify for as a bonus feat Choose a 1st level Divine Mind power. You can use that power as a PLA 1/day (ML=HD, save DC based on WIS)
Dragon Shaman Gain Dragontouched or any draconic feat that you qualify for as a bonus feat Gain Draconic Aura as a bonus feat, even if you don't qualify
Dragonfire Adept Gain Dragontouched or any draconic feat that you qualify for as a bonus feat Choose a least Dragonfire Adept invocation. You can use that invocation as an SLA 1/day (CL=HD, save DC based on CHA)
Dread Necromancer Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Dread Necromancer spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Druid Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Druid spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Duskblade Gain a fighter bonus feat you qualify for of your choice Choose a 1st level Duskblade spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on INT)
Factotum Gain Font of Inspiration as a bonus feat Choose any skill. That skill is now always a class skill for you.
Favored Soul Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Favored Soul spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Fighter You can move at your normal speed while wearing Medium armor Gain a fighter bonus feat you qualify for of your choice
Healer Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Healer spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Hexblade Gain a fighter bonus feat you qualify for of your choice Choose a 1st level Hexblade spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Incarnate Gain +1 Essentia Gain Shape Soulmeld as a bonus feat
Jester You may use Jester's Performance as a 1st level Jester 1/day (if you are a Jester, instead gain 1 additional use of your regular Jester's Performance per day) Choose a 1st level Jester spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Knight You may use Knight's Challenge as a 1st level Knight 1/day (If you are a Knight, instead gain 1 additional use of your regular Knight's Challenge per day) Gain a fighter bonus feat you qualify for of your choice
Lurk Gain any psionic feat you qualify for as a bonus feat Choose a 1st level Lurk power. You can use that power as a PLA 1/day (ML=HD, save DC based on INT)
Marshal You may project any minor martial aura as a 1st level Marshal (If you are a Marshal, you instead gain an additional minor aura) Gain a fighter bonus feat you qualify for of your choice
Monk Your Unarmed Strike is treated as one size category larger for damage (this stacks with Monk's Unarmed Strike progression) Gain a fighter bonus feat you qualify for of your choice
Mountebank Gain any vile feat that you qualify for as a bonus feat You can use Beguiling Stare as a 1st level Mountebank 1/day
Ninja Gain a fighter bonus feat you qualify for of your choice Choose any skill. That skill is now always a class skill for you.
Paladin Gain a fighter bonus feat you qualify for of your choice Choose a 1st level Paladin spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Psion Gain any psionic feat you qualify for as a bonus feat Choose a 1st level Psion power (but not a power from one of the discipline-only lists like Seer or Shaper). You can use that power as a PLA 1/day (ML=HD, save DC based on INT)
Psychic Warrior Gain any psionic feat you qualify for as a bonus feat Choose a 1st level Psychic Warrior power. You can use that power as a PLA 1/day (ML=HD, save DC based on WIS)
Ranger Gain a fighter bonus feat you qualify for of your choice Choose a 1st level Ranger spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Rogue Gain Skill Focus(any skill of your choice) as a bonus feat Choose any skill. That skill is now always a class skill for you.
Samurai +3 Racial bonus to Intimidate Gain a fighter bonus feat you qualify for of your choice
Savant Gain Skill Focus(any skill of your choice) as a bonus feat Choose any skill. That skill is now always a class skill for you.
Scout Gain a fighter bonus feat you qualify for of your choice Choose any skill. That skill is now always a class skill for you.
Shadowcaster Gain any metashadow feat you qualify for as a bonus feat Choose a 1st level Shadowcaster mystery. You can use that mystery as an SLA 1/day (CL=HD, save DC based on INT)
Sha'ir Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Sha'ir spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Shaman Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Shaman spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Shugenja Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Shugenja spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Sohei Gain a fighter bonus feat you qualify for of your choice Choose a 1st level Sohei spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Sorcerer Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Sorcerer spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Soulborn Gain +1 Essentia Gain Shape Soulmeld as a bonus feat
Soulknife Gain any psionic feat you qualify for as a bonus feat Gain a fighter bonus feat you qualify for of your choice
Spellthief Gain Skill Focus(any skill of your choice) as a bonus feat Choose a 1st level Spellthief spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Spirit Shaman Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Spirit Shaman spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on WIS)
Swashbuckler Gain any luck feat you qualify for as a bonus feat Gain a fighter bonus feat you qualify for of your choice
Swordsage Gain a fighter bonus feat you qualify for of your choice Gain Evasion: If you are wearing light or no armor and are not helpless and make a successful Reflex saving throw against an attack that normally deals half damage on a successful save, you instead take no damage.
Totemist Gain +1 Essentia Gain Shape Soulmeld as a bonus feat
Truenamer +3 Racial bonus to Truespeak Choose one 1st level utterance from the Lexicon of the Evolving Mind. You can use that utterance as an SLA 1/day (CL=HD, save DC based on INT)
Urban Druid Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Urban Druid spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Warblade Gain a fighter bonus feat you qualify for of your choice If you are conscious and make a successful Fortitude save against an attack that normally would have a lesser effect on a successful save (such as any spell with a saving throw entry of Fortitude partial), you instead completely negate the effect. If you make your initial save against poison, this negates the secondary effect without having to roll a second save.
Warlock Gain an extra least invocation known. Choose a least Warlock invocation. You can use that invocation as an SLA 1/day (CL=HD, save DC based on CHA)
Warmage Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Warmage spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on CHA)
Wilder Gain any psionic feat you qualify for as a bonus feat Choose a 1st level Wilder power. You can use that power as a PLA 1/day (ML=HD, save DC based on CHA)
Wizard Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Wizard spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on INT)
Wu Jen Gain any metamagic feat you qualify for as a bonus feat Choose a 1st level Wu Jen spell. You can use that spell as an SLA 1/day (CL=HD, save DC based on INT)

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